DESC: A 16 year old girl from Culver. She works at CadaverZombie and Stitch, and has been plagued with strange, frightening dreams. She’s completely normal, but her connection to the gang has put her in danger. She is the one able to bring the team to the Unconscious the first time.

TYPE: Victim (to put herself in harm’s way)

MOTIVE: She’s as afraid as the gang is, if not more so. She knows that Culver can have some weird, scary shit, but doesn’t know why she’s the target of it this time. Winnie will work with the party since they’re friends, but can’t contribute much except drawing danger to the party.

CUSTOM MOVE: If the party leaves Winnie alone for a period of time, she’ll begin to panic. To calm Winnie down, a player must roll +Charm. On a 10+, Winnie is calmed down and stays with the party. She’ll strike up conversation, avoiding this custom move from happening for a short time. On a 7-9, Winnie is calmed, but still very anxious. -1 Forward for whoever tried to calm her down. On a miss, the Keeper draws from the Collective Unconscious and causes an event/location to occur.