DESC: The flooded Quarry that is the primary swimming spot for all of the campers at Pinegrove. Unfortunately,

TYPE: Den (motivation: to harbor monsters). The Prospector Spirits can’t leave the Quarry, and the Lost Miner is here frequently as well.

When a player attempts to dive into the Quarry without equipment, roll +Cool.

On a 10+, they hold their breath (unless attacked) and resurface when necessary.

On a 7-9, they hold their breath (unless attacked), but for much less, and must resurface sooner or take 1 harm.

On a 6 or less, the sound of their dive alerts the Lost Miner, and they barely hold their breath before needing to resurface.