Player explores the ruins for a bit before Jerrison starts making a lot of noise, kicking off the sequence where Raven Guards break his wings.
The player explores the ruins, searching for pieces of wood and cloth in order to make a rudimentary splint for Jerrison. Aria writes notes about the ruins she’s in.
After getting materials together, the player helps Jerrison up and to a shack where he’ll stay for the rest of gameplay
Jerrison guides Aria to the Nest, but she can’t just walk in. There is a puzzle related to a line of Crowfolk attempting to enter the Nest. By taking notes around what works/what doesn’t, the player replicates the actions of the successful Crowfolk, gaining access to the Nest.